The Open Data team is growing! Joining our team is Klara Schmitt, User Experience Designer. Klara received a BFA in Web Design and Interactive Media from the Art Institute of Washington.

Klara joins our team as a user experience designer with a passion for 508 compliant development. She will bring a [...]

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I believe that you should truly enjoy the company of the people you work – because you end up spending a majority of your waking time together. Better relationships in the team mean happier people, more creativity, and better work. Building a good team is more important than any particular project and results [...]

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Code coverage tools are an important part of software testing infrastructure, in that they give you insight the areas of your code that area executed during your tests. Coverage is typically reported as a percentages which is great… except what do these numbers really mean?

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Over the past year the Washington DC and Portland Research & Development Centers have experimented and developed a number of new web technologies. Next week we will be talking about them in Palm Springs – here are the sessions.

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Over the past few weeks I’ve been getting quite a few people asking questions about transitioning to javascript – perhaps this recent post about Esri’s Roadmap for Web Developers has spurred more people into action – whatever the cause, I thought I’d share a few thoughts and links.

First off, now is a great [...]

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Telemetry Part 2: The Code

On February 14, 2014 By Dave Bouwman

In part 1 we covered the three most common types of telemetry data we want to collect. In this part we will review how to actually implement tracking within your code.

For this example we are going to use Google Analytics. Simple, Free, and virtually ubiquitous. Of course you could send this information to [...]

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Designing applications can be a bit of a dark art. Shed light on the features that are actually being used by leveraging telemetry from running applications.

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Sometimes you may need to access feature services at scales they were not published at – essentially working around min/max scale settings. This post will show a technique for doing so, and hi-light some of the possible down-sides.

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